Sunday, February 27, 2011

News Update Update.

Update to my update. I won the auction for the beast men and only put one bid in. I for one can not believe I won an auction with only one bid. So I got the GW (yuck) Gor Herd.

They list for $24.95 from GW plus shipping, and I have seen them for $29.95 plus shipping from other sites. I picked them up new in box for $15.50 and $4.00 shipping for a total of $19.50. I know this is no great deal with you look at what I paid from 20 Vikings from Wargams Factory, but is is good for a GW product.

Well now I have to work up some stats for them and get them on my roster list.


Friday, February 25, 2011

News update.

Well today saw the multi based unit add-on for the USE ME 002 Fantasy rules. As I love the USE ME 001 SciFi rules, and have my units based in mass I was very hope full for this add-on. Well I am not feeling it at all! Sorry 15mm UK, but I can just as easily stick with Fantasy Rules 3. I wanted so much to switch but I can't.

I love the rules, but and how simple they are with singled based units. Groups of them will work juts fine. But the new add -on rules feel like a band aid. If I was not hooked on SBH I would use USE ME 002.

The next set of new is I have bid on some beast men and I hope I get them. With 3 Warbands for SBH I am hoping for another. If I do not get them I will be getting some minis from Mirliton.


Thursday, February 24, 2011

Hunters of Evil Warband!

I have spent last weekend working up a new warband using bitz from Mordheim box set and my Wargames Factory Vikings. The theory behind this warband is a bunch of fanatics that hate Evil, and will stop at nothing to eradicate it. They will only use blunt weapons when they have become full fledge members of the group, and axes before this. There will all most all ways be one member that has some for of magic, in most cases he will have a book, or scroll that he can read to hold a foe while the rest of the band bashes the Evil from them.

Here are the photos of the raw plastic members.

Leader, with young bloods.

Another angle of Leader, and young bloods.
Three full members of the band, one is the Holy Book Reader.

Holy Book Reader close up.
Holy Book Reader close up other side.
Two More full members.

Sunday, February 20, 2011

Current Warbands, for SBH.

Using the Warband builder here are my three warbands.
The first is my Viking warband.
Vikings PDF

Second is my Rats.
Rats PDF

Third is my Hunters of Evil.
Hunters PDF

I have used the Warband builder, to try and make a roster that can be used for a campaign setting. Also I have made my own unit types, and to show the weapons on the roster I have made user rules, with 0 cost. So if you look at these rosters you can see what I have done. In the name filed I have names each model, stated type, and have the experience listed. To show the warbands gold I have created a user rule called WB Chest=#gp. This can be changed buy selecting to edit the rule. I will also be creating rosters with photos, now that I know how to do that.

I have two other warband rosters that I have not posted as I do not have minis for them. I used them to play in Battle Chronicler.


Saturday, February 12, 2011

My Fantasy World.

Well I have all was wanted to create a world of fantasy that would work for every one. What I mean is this, with all the different systems out there you could never have a great campaign using these systems. I feel we should be able to. So many years ago GW (yuck) had an online campaign running and it was really cool. That is what got me thinking. Could this not be played by any one? I think yes. I feel if there is a base setup, a group from one area of the world playing HoTT could, and a group from another part could play WHFB, while yet another could play SoBH. With them all adding to the campaign. So how to make this work? I spent hours thinking of the world, and map, ending up with the current world called Earth. There are more then enough maps of the world out there on Google to use. This would allow groups to be placed on the map close to ware they are in the real world. Next a story line that would support this. Now I have come up with this but petered out. The Long Dawn here you can read what I have done. Now I am no writer, but the concept is a comet hits the Earth and causes a shift in the aliment of space and time. Portals open to all kinds of worlds allowing any fantasy race, or creature to come to Earth. But during this time of darkness, say a few hundred years, the history of the Earth is forgotten to some point. Now as the world come out of darkness the campaign starts. Armies now fight for territory and control over a piece of Earth.

Here is the map I like

I was thinking this could be done on large scale such as full scale battles, all the way down to skirmishes in Cities, using games like WHFB, Mordheim, HoTT, Fantasy Rules 3, SoBH,  USE ME 002, Mighty Armies, Warmaster, or any other rules set I have missed. The beauty of this is you use the rules you have  to play in a global Fantasy campaign. The campaign system would be very small.

This could be don a a blog, with battle reports sent in and a map updated on a web page.

Well any way I went so far with it and would be willing to go further, but I ran out of steam with the story line.


Sunday, February 6, 2011

SBH SOLO Game With Battle Chronicler

I ran a solo games using the software Battle Chronicler. This was a fun project, and it dose take allot of time to set it up for the first time. Then there is the learning of the software, and how to use it. I was not able to use the failed activation roll, switch side turns with this but I adhered to the fail, and no go part.

So here is the forces.
I am adding the after action changes in red.
General: Gloom'Rot
  (Gloom) Leader, Gloom'Rot [60 points]
      - Q3, C3 Leader, Sword, Shild
  (Patch) Champ, Patchmuck [35 points]
      - Q4, C4 Two Handed Weapon, Gregarious
  (Sick) Warrior, Sickmaw [27 points]
      - Q4, C3 Sword, Shild , Gregarious
  (Rot) Warrior, Rotfur [27 points]
      - Q4, C3 Sword, Shild , Gregarious
1exp, Miss the next battle.
  (Stan1) Warrior, Stankas [27 points]
      - Q4, C3 Sword, Shild , Gregarious
  (Stan2) Slinger, Twocrawler [30 points]
      - Q4, C2 Sling, Shooter (Long) , Gregarious
  (Clawl) Slinger, Clawsles [30 points]
      - Q4, C2 Sling, Shooter (Long) , Gregarious
  (One) Slinger, Onepad [30 points]
      - Q4, C2 Sling, Shooter (Long) , Gregarious
  (Kok) Slinger, Kokfur [30 points]
      - Q4, C2 Sling, Shooter (Long) , Gregarious
Gold income 50
Exploration found magic well, but did not pay for it.
Spent Campaign point for Craftsmen advancement.
  Total: 296 points

General: Cedrick
  (Ced) Leader, Cedrick [68 points]
      - Leader, shoter (med)
1exp, Gained Hatred to Rats +1 in HtH.
  (Bram) Barbarian, Bram [36 points]
      - Sword, Shild
  (Eilif) Warrior, Eilif [30 points]
      - Sword, Shild
  (Finn) Warrior, Finn [30 points]
      - Sword, Shild
1exp, Miss next battle.
  (Frodi) Warrior, Frodi [30 points]
      - Sword, Shild
  (Gaut) Archer, Gaut [44 points]
      - Long Bow, shooter (long)
  (Stag) Archer, Stag [28 point]
      - Bow, Shooter (med)
1exp, -1Q for 1 battle.
  (Gorm) Archer, Gorm [28 point]
      - Bow, Shooter (med)
Gold income 25
Exploration forgotten treasure, missed the open roll.
  Total: 296 points

Deployment, Ratz in blue, Vikings in red.

Ratz turn one.

Vikings turn one.

Ratz turn two. Twocraeler takes a shot at Stag, and misses.

Viking turn two. Stag takes a shot at Rotfur, and scores a kill. Cedrick takes a shot Clawles, for a miss. s

Ratz turn three. Stankas attacks Frodi for a push back. Stickmaw attacks Bram for a knock down, then a tie. Twocrawler shoots Stag at -2 and gets a tie. Clawles shoots two shots at Cedrick for a knock back and a tie.

Vikings turn three. Only one move but some fighting. Bram takes one action to get up and two attacks on Stanks. One tie and a kill. Stag shoots Twocrawler for a miss, and a push back. Cedrick attacks Patchmuck and is kill by Patchmuck with a Gruesome kill. All Morale is passed. Eilif attacks Patch for a push back. Finn attacks Kokfur for a push back.

Ratz turn four. Sickmaw attacks Bram and is killed him self.Twocrawler shoots at Bram for a kill. Clawles moves in and kills Eilif.

Vikings turn four. Frodi attacks and is killed. Stag and Grom pass morale, Gaunt, and fin get moved back. Finn attacks only to be killed.

Ratz turn five. Twocrawler takes an aimed shot at Stag for a kill. Grom backs out two moves, and Gaunt only one move with failed morale rolls.

Viking turn five. Both remaining vikings shoot and miss.

Ratz turn six.Last turn. All ratz move in for the kill. Onnpad make a G kill on Grom. Gunt fails one roll in moves back.

Vikings turn six. Guant make his last stand and scores a G kill on Patchmuck.

Fun game, and I will work this up as a SDG game. I will make up two more rosters and add them to the campaign.


Wednesday, February 2, 2011

SBH game today with my daughter

Well we had an ICE day here in the New Jersey, so I wanted to play wit the new dice tower. My little girl and I play a small SBH game. It was vikings VS ratmen. We only got to turn 3 before we had to stop but it was fun.

I broke out my terrain and setup the table. I was the rats, and she was the vikings.
These two photos are the setup. I was on the more open side, but that was OK she needed the advantage. She needs to learn about tactics, as she lumped all he men in to a pile behind the center wall section. I tried to point ok she should run her bow men to the high ground. That did not work. I split my group in to three groups. I had slingers, and a rat warrior on the left. Boss and 3 rats in the middle, and 4 rat n the right.

My girl got the first go, and moved behind the wall on the left of the photo. While I opted to go right, with the group move action. I have never used it and it worked out great. We both went for the bridge.

At the end of turn three she had taken out 2 of my rats, and I failed every attack roll. Over all we had fun. The die tower worked great. SBH is a very kid friendly system.